![]() The Loader will unfold in a default position when he reaches the heap. While pick up a heap can be unloaded with the same unloader as combine unloader (switch the "Combine" on the HUD to "Loader", the rest is the same) when empty a bunker silo, it can work but due to walls, there is no way the unloader can unload it safely, try on your own risk :) The unloader will always drive next to the Loader and in the same direction. The direction is in which direction the heap will grow.Īdded Loader Driver for vehicles like Ropa Maus to pick up heaps of sugarbeet and empty bunker silos. At the bottom there is a new option "Fieldunload" that have to be activated and a target set on or within 20m of the field where you unload on. Use the target icon to get into the AI Menu. ![]() Note that new bales produced on the same field will not update the counter immediately for performance reasons.Īdded unload on field option for combine unloader. This fixes problems with AD restarting and also has the advantage that you don't need another AD Target on the field to start the driver.Īdded pause button for recording fieldborderĪdded a count down for bales to collect/wrap. The position has to be set everytime in the ai menu! The field position is now saved into the vehicle and will not be reset to the vehicle position, when started by the hud! #2526Īdded progress how much filllevel has been removed since the start in percent.įixed Bug, where the silo loader didn't lower the pickup.īale job helpmenu update according to last Update changes.Ĭreated a website that represent all content of the ingame help menu.īefore giving the control over to AD or Giants, driving back to the start position marker with opposite direction.Īfter unloading a loader the reverse driving part is skipped.Īdded traffic control for unloading to the heap with multiple unloaders.Ĭopy/paste job parameters between unloader and loader workers.ĪI menu position markers can now only be changed, if they are allowed.īale collector/wrapper now works the same way, as the combine unloader in terms of markers. ![]() Slows down combine for the last 1.5 Percent leftover to smooth the stopping of the combine. And the most important - Farming Simulator 22 mods is totally free and available to download all of them.Fix for #2370 (tweaked Giants handling until they fix it)įix for #2535 (at least it should not lock up the game) Here you will find the Best FS22 mods and Top FS22 mods for PC, Mac, Xbox, or PS5.ĭon't wait and choose LS22 mods category, download any mod for Farming Simulator 2022 you want and install the mod in FS 22. So you can download Farming Simulator 22 Mods to upgrade the game and create your own game version. So Farming Simulator 22 developers decided to support mods that let players create their own FS22 maps, Trucks, Vehicles, and any item in game. So, why do you need Farming Simulator 22 mods? for example, you have bored with the basic game version or want to try new vehicles such as tractors or combines which the game doesn't have. Everyone can create Farming Simulator 22 mod file and share it with our community. FS22 Mod is an extension file for the FS22 game. ![]() What is Farming Simulator 22 mods use forįarming Simulator 22 game supports mods for PC, Xbox, or PS5. The Courseplay team will not take any responsibility for crop destroyed, savegames deleted or baby pandas killed. If you have no idea what “beta”, “alpha”, or “developer” means and entails, steer clear. Chances are you computer will explode when using it. Please be aware you’re using a developer version, which may and will contain errors, bugs, mistakes and unfinished code. You can bring up the debug channel menu by pressing Shift+4, then use Shift+1 and Shift+3 to select a channel, and then Shift+2 to toggle the selected debug channel (green is on). When there’s an issue, you can turn on debug channels so Courseplay will log a lot of information we need for troubleshooting. After you select it, choose a target position the field you want work on and the Open/Close Course Generator button. There is now a CP Fieldwork job available on the helper screen. Some balers work, those with wrapper may not yet.įield work but no refill or unload, except combine self unload Note that the current version has no multiplayer support!ĭo not change the max speed setting as it is globalįor all vehicles (at least as of now, later we may
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